Project Hub
| Shortcut | Action |
|---|
Ctrl+N | Create a project |
Ctrl+O | Register an existing project |
Up / Down | Change the selected project |
Enter | Open the selected project |
Delete | Remove the selected entry without deleting project files |
F5 | Refresh the project list and status |
General
Global shortcuts only run when the editor is not focused on a text input, active
drag/edit field, or modal dialog.
| Shortcut | Action |
|---|
Ctrl+S | Save scene, project settings, and dirty Level Builder meshes |
Ctrl+Z | Undo |
Ctrl+Y | Redo |
Ctrl+Shift+Z | Redo (alternative) |
Ctrl+D | Duplicate selected GameObject hierarchy roots |
Ctrl+N | New project |
Ctrl+O | Open project |
Delete | Delete selected GameObject hierarchy roots |
Escape | Close active dialog / Cancel |
Viewport
| Shortcut | Action |
|---|
F | Focus camera on selected GameObject |
W | Switch to Translate gizmo |
E | Switch to Rotate gizmo |
R | Switch to Scale gizmo |
RMB + Drag | Orbit camera |
MMB + Drag | Pan camera |
Scroll Wheel | Dolly (zoom in/out) |
Hierarchy
| Shortcut | Action |
|---|
F2 | Rename selected GameObject |
Ctrl-click | Add or remove one GameObject from the selection |
Shift-click | Select a contiguous Hierarchy range from the selection anchor |
Level Builder
| Shortcut | Action |
|---|
Tab | Cycle Object/Edit mode |
1 / 2 / 3 | Vertex, Edge, Face selection |
G | Move selection |
R | Rotate selection |
S | Scale selection |
X / Y / Z | Constrain transform axis |
Ctrl | Snap while transforming |
Shift | Finer transform step |
E | Extrude selection |
I | Inset faces |
M | Merge selection |
X | Delete selection |
Shift+D | Duplicate selection |
A | Select all |
Alt+A | Deselect |
F | Frame selection |
Numpad 1 / 3 / 7 | Front, side, top orthographic view |
Numpad 5 | Toggle perspective/orthographic |